Monday, December 16, 2019
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Inside The Long Dark – Kotaku

Inside The Long Dark – Kotaku

“I never feel like The Long Dark is done,” Hinterland Studio founder Raphael van Lierop told me of the Canadian studio’s long-in-development wilderness survival game. The Long Dark first appeared as a Kickstarter campaign in 2013, with the earliest gameplay video showing just a small clearing, basic survival mechanics, and a wolf. Since then, the…
‘Shop Contest: The Poké Ball Guy – Kotaku

‘Shop Contest: The Poké Ball Guy – Kotaku

From the moment I first saw the Poke Ball Guy I knew he was trouble. And I also knew he needed to get his very own ‘Shop Contest. So here we are. He’s out on parole and free to go on new adventures. Your Challenge This Week: Spread the horror of Poke Ball Guy to…
The Poké Ball Guy Is Not Your Friend, Friend – Kotaku

The Poké Ball Guy Is Not Your Friend, Friend – Kotaku

Among all the controversy that’s arisen around Pokémon Sword and Shield, one new feature has stuck out to me as particularly egregious: the Ball Guy. You know the one. He pops up at every Pokémon League stadium, shilling exotic Poké Balls and cheerfully spreading his propaganda. His face, like that of many mascots, is agonizingly…
Pokémon Sword and Shield: The Kotaku Review – Kotaku

Pokémon Sword and Shield: The Kotaku Review – Kotaku

Roughly 10 hours into Pokémon Shield, I stepped into a stadium packed with screaming fans to face off against ghost-type gym leader Allister, a shy and awkward mask-wearing kid. I reliably made it through three of the four Pokémon on his team before getting my shit completely wrecked by his last monster. Even without Dynamaxing,…
Death Stranding: The Kotaku Video Review – Kotaku

Death Stranding: The Kotaku Video Review – Kotaku

How does one make a video review for Death Stranding, a game with like 900 trailers—many of which the game’s director, Hideo Kojima, edited himself? On November 8th, 2019, the meta-game of guessing what Death Stranding is will end and the meta-meta-game of playing Death Stranding will begin. Until then, while we still have four…
Call of Duty: Modern Warfare: The Kotaku Review – Kotaku

Call of Duty: Modern Warfare: The Kotaku Review – Kotaku

Across thousands of years of existence, we as a people have come to regard war as pretty bad. Senseless violence and the loss of irreplaceable lives, usually in the service of petty men who wield the power of nations indiscriminately, is just fucking stupid. Yet it still happens, and in America, the necessity of the…
Death Stranding: The Kotaku Review – Kotaku

Death Stranding: The Kotaku Review – Kotaku

There is no elevator pitch for Death Stranding. Every inch of Death Stranding teems with meaning or implication. Even the stupidest and most pretentious developments build to create a multi-layered game, one with numerous potential points of attack to analyze. It is a story about fatherhood. It is a broad dig at the gig economy.…
The Best Way To Play Call Of Duty Mobile Is On A PC – Kotaku

The Best Way To Play Call Of Duty Mobile Is On A PC –...

Call Of Duty: Mobile was released worldwide earlier this week for Android and iOS devices. It’s a strange mix of different maps, guns, and mechanics from various Call Of Duty games from the past. It also is developed by a company that is owned by Tencent. So I decided to load up CoD: Mobile on…
Call Of Duty: Mobile Is Live – Kotaku

Call Of Duty: Mobile Is Live – Kotaku

After being in rigorous beta testing across multiple countries since July, Activision and Tencent’s Call of Duty: Mobile is go for iOS and Android devices everywhere but mainland China, Vietnam, and Belgium. Battle across recognizable maps, fight as iconic heroes like Ghost and Soap, and participate in a battle royale the likes of which you’ve probably…
Borderlands 3: The Kotaku Review – Kotaku

Borderlands 3: The Kotaku Review – Kotaku

Take a bag of potato chips—any brand, anywhere—and you more or less know what you’re going to get. Crispy, greasy salt and oil delivered via thin layers of starch, they make a mess of crumbs and grease, and they’re terribly delicious, extremely difficult to stop eating once you’ve caved into the first, and likely to…

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Splice teaches AI to sell Similar Sounds as users double –...

Splice is blowing up like a hit song. The audio sample marketplace has doubled revenue and user count in a year, and now reaches 3 million musicians. Many pay $7.99 for unlimited access, and 70% of subscribers visit weekly to hunt down the freshest and trendiest sounds to give their tracks that special something. But…

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