Wednesday, September 30, 2020
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How World of Warcraft was born from chaos – Polygon

When John Staats landed his first job in the game industry, he was surprised to learn he’d be working — in a central role — on one of the biggest games ever made. His new employer was Blizzard Entertainment, and this was early 2001. The project was a top-secret MMO based on fantasy real-time strategy…


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